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Joshua Lee
Game Designer
State of Decay 3
State of Decay 3 is a multiplayer, open-world game set in a zombie apocalypse, featuring a choice-driven narrative where character loss and player decisions meaningfully impact the story.
https://www.stateofdecay.com/state-of-decay-3/
Contributions
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Mission Manager Tools (Tech Designer / Concept Author)
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Mission Editor Tools (Tech Designer / Concept Author)
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Conditional NPC Spawning & Behavior Tools (Prototype)
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Mission Content Design

State of Decay 3
Conditional NPC Spawning & Behavior Tools

Conditional NPC Spawning & Behavior Tools
This video showcases a spawning system prototype I developed to dynamically spawn NPCs and assign behaviors based on world state, including time of day, weather, and narrative progression. Example use cases include NPC scheduling, ambient world simulation, and multi-wave combat encounters.
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